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Temenos - Northern Tower

Created by Juhle. Last edited by Naria, 4 years and 191 days ago. Viewed 1,655 times. #3
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North Temenos

Required Card: White Card
Winning Chip: Ivory Chip
Time Limit: 30 minutes

Come prepared with:

  • Poison Potion
  • Reraise Gorget/Hairpin

General Information on Temenos North

  • The portal will open after your first kill on each floor; so, technically, you only need to kill 1 mob in order to progress to the next floor.
  • All of the "time" Armoury Crates are 15 minute extensions.
  • All of our strategies are tailored for a party of 6-12 people, so certain floors may be easier or harder depending on your numbers.
  • Once you pop a chest on a floor, the other 2 will disappear. Choose Wisely.
  • None of this information is guaranteed to be 100% accurate.

North Temenos: First Floor

TN-F1
  • x2 Moblin Slaughterman (WAR)—(Moblin)
  • x4 Moblin Dustman (RDM)—(Moblin)
  • Take note of the special attacks these moblins have (paralyze and blindness, directional AoE) as well as the occasional frypan attack.

North Temenos: Second Floor

TN-F2
  • x1 Beli (RNG)—(Gigas)
  • x1 Kari (MNK)—(Gigas)
  • x1 Skadi (BST)—(Gigas)
  • x1 Thrym (WAR)—(Gigas)
  • Kill all to spawn the 3 chests.
  • Keep your mages close, as one stone throw can take out a taru in one blow if they don't have the proper precautions (blink/stoneskin). Gigas on this floor sleep well by both Sleep and Lullaby.

North Temenos: Third Floor

TN-F3
  • x1 Telchines Bard (BRD)—(Sahagin)
  • x1 Telchines Dragoon (DRG)—(Sahagin)
  • x1 Telchines White Mage (WHM)—(Sahagin)
  • x4 Telchines Monk (MNK)—(Sahagin)
  • Save your TP on the WHM and use it after he has used Benediction, keep them away from any sleeping Sahagin, as Bene will also wake them up. If you feel you can kill WHMs fast enough before they 2hr, by all means, do it.

North Temenos: Fourth Floor

TN-F4
  • x1 Kindred Dark Knight (DRK)—(Demon)
  • x1 Kindred Summoner (SMN)—(Demon)
  • x1 Kindred Warrior (WAR)—(Demon)
  • x4 Kindred Black Mage (BLM)—(Demon)
  • Kill Drk, Smn, & War to spawn the 3 chests.
  • Beware of the Kindred Summoner. They have the ability to summon more than one avatar, their astral flow usage is akin to that of Crimson-toothed Pawberry. He will summon and use astral flow with a matter of seconds, giving your mages very little time to get the proper barspell up.
  • As with any other demons, keep them facing away from the mages, they have a power frontal directional AoE like their kindred demon brethren in Dynamis-Xarcabard. Be prepared to also deal with AoE slow.
  • If not prepared, the Dark Knight's blood weapon will make quick work of any tank and melee that has hate.

North Temenos: Fifth Floor

TN-F5
  • x1 Praetorian Guard CCXX (WAR)—(Antican)
  • x1 Praetorian Guard LXXIII (BLM)—(Antican)
  • x1 Praetorian Guard CXLVIII (RNG)—(Antican)
  • x1 Praetorian Guard CCCXI (PLD)—(Antican)
  • Kill all 4 to spawn the chests.
  • Take your regular precautions with dealing with Anticans (echo drops) and also keep barstone and barpetra up, as these Anticans like to do that AoE petrify move.

North Temenos: Sixth Floor

TN-F6
  • x1 Cryptonberry Charmer (BLM)—(Tonberry)
  • x1 Cryptonberry Skulker (NIN)—(Tonberry)
  • x3 Cryptonberry Abductor (THF)—(Tonberry)
  • x3 Cryptonberry Designator (SMN)—(Tonberry)
  • Recommended strategy: kill one (not the SMN!) and run for the exit.
  • Same precautions here for the cryptonberry summoners as the kindred demon summoners. Please read above.

North Temenos: Seventh Floor

TN-F7
  • x2 Moblin Theurgist (BLM)—(Goblin)
  • x2 Moblin Fencer (RDM)—(Goblin)
  • x1 Goblin Warlord (DRK)—(Goblin)
  • The Rdms wake up quickly, recommend kite them or kill them first.
  • Beware of the warlord's Blood Weapon.

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