Level Cap: 60
Time Amount: 15 Minutes
Participants: 1 Person; Solo
Required Key Item: Shaft Gate Operating Dial (gamble with Twinkbrix)
Area: Mine Shaft #2716
| Burning Circle Notorious Monsters | # | Type |
|---|
| Fantoccini | x1 | Mannequin |
| Moblin Fantocciniman | x1 | Moblin |
| Fantoccini's Automaton | x1 | Automaton |
| Fantoccini's Avatar | x1 | Elemental |
| Fantoccini's Pet | x1 | Pet |
| Fantoccini's Wyvern | x1 | Wyvern |
Strategy:
- You will have NO subjob available for this fight; think of it as a mini-Maat training course.
- There are always 2 mobs (at least) a Moblin Fantocciniman and the Fantoccini Mannequin. Fantoccini's Automaton, Fantoccini's Avatar, Fantoccini's Pet, and Fantoccini's Wyvern will spawn for Pup, Smn, Bst, and Drg respectively when the Fantoccini is attacked.
- The Goblin will roll dice that can help BOTH you and the Fantoccini with such things as Haste, Defense Boost, Restore All Abilities (including 2 hour), HP restore, Give TP
- You only need to kill the Fantoccini to win the ENM, but attacking the Goblin will stop the dice rolls.
Here are strategies for various jobs for this solo ENM:
- Bard Solo ENM
- Beastmaster Solo ENM
- Black Mage Solo ENM
- Blue Mage Solo ENM
- Corsair Solo ENM
- Dark Knight Solo ENM
- Dragoon Solo ENM
- Monk Solo ENM
- Ninja Solo ENM
- Paladin Solo ENM
- Puppetmaster Solo ENM
- Ranger Solo ENM
- Red Mage Solo ENM
- Samurai Solo ENM
- Summoner Solo ENM
- Thief Solo ENM
- Warrior Solo ENM
- White Mage Solo ENM
The rewards for this ENM are 2000 exp and Lv.61 job-specific items that all carry special enchantments. Each enchantment has, roughly, a 3 minute duration; a max of 20 charges than can be reused every 30 minutes.
However, these items are reasonably rare. You have a greater chance of getting
Worm Mulch, a nutritionally enriched soil perfect for raising plump, juicy little worms. This mulch can be used to synth a
Little Worm Belt (Lv.20 Leathercraft) which is commonly used while fishing.
| Armoury Crate | Type | Lv. | Enchantment | Jobs |
|---|
| 2000 EXP Points! | | | | |
| Assassin's Ring | Finger | Lv.61 | Ranged Accuracy +20 | THF |
| Astral Pot | Ammo | Lv.61 | Enhances Avatar Magical Attack +10 | SMN |
| Attuner | Attachment | Lv.1 | Enhances attack against strong enemies | PUP |
| Corsair Bullet Pouch | Quiver | Lv.1 | 99 Bullets | COR |
| Counter Earring | Ear | Lv.61 | Counter +5 | MNK |
| Deadeye Earring | Ear | Lv.61 | Ranged Attack +20 | RNG |
| Death Chakram | Ranged | Lv.61 | Enchantment: MP +5% <Max Charges: 20 / Equip Delay: 30s / Reuse Timer: 30m> | BLU |
| Drum Magazine | Attachment | Lv.1 | Sacrifices accuracy for speed in ranged attacks | PUP |
| Equalizer | Attachment | Lv.1 | Reduces damage received according to damage taken | PUP |
| Erase | Attachment | Lv.1 | Erase enfeebling and maneuver effects | PUP |
| Gamushara Earring | Ear | Lv.61 | Attack +22 | SAM |
| Getsul Ring | Ring | Lv.61 | Max HP +20% | BRD |
| Healing Feather | Ammo | Lv.61 | Enhances Healing Magic +10 | WHM |
| Janizary Earring | Ear | Lv.61 | Defense +32 | WAR |
| Mana Channeler | Attachment | Lv.1 | Increases magic recast time in exchange for increased magic attack | PUP |
| Naruko Earring | Ear | Lv.61 | Enmity +10 | NIN |
| Pacifist Ring | Finger | Lv.61 | Enmity -12 | BST |
| Refresh Musk | Ammo | Lv.61 | Adds 'Refresh' Effect | PLD |
| Sanation Ring | Ring | Lv.61 | MP Regeneration While Healing +3 | RDM |
| Smoke Screen | Attachment | Lv.1 | Decreases accuracy, increases evasion | PUP |
| Spirit Lantern | Ammo | Lv.61 | Enhances Elemental Magic +10 | BLM |
| Tactical Processor | Attachment | Lv.1 | Decreases decision-making time, but increases the tendency to overload | PUP |
| Tactical Ring | Ring | Lv.61 | TP Regen | DRK |
| Target Marker | Attachment | Lv.1 | Enhances accuracy against strong enemies | PUP |
| Wyvern Feed | Ammo | Lv.61 | Wyvern Regen | DRG |