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Operation Teatime

Created by Juhle. Last edited by Ketra, one year and 322 days ago. Viewed 139 times. #6
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Iruki WarakiIruki-Waraki
(Way of the Devout, Aht Urhgan Whitegate) (K-9)

Iruki-Waraki wants you to cooperate with his plan to take back his automaton

  • Before talking to Iruki-Waraki, obtain a Sleeping Potion (from AH) and a Chai (either from AH or Fayeewah at (K-12) behind the counter in the Shararat Teahouse). You'll talk to Iruki-Waraki once and he'll request the items. Trade them, then he'll ask you to meet him in Nashmau.
  • Now that you've started the quest, you may complete it using any job. Make sure you have a method of warping. Also, bringing Silent Oils, Prism Powders, and a reraise method (spell, hairpin, or gorget) is advised.
  • In Nashmau, talk to Dnegan at (H-6) on the second floor. Ask Yafahb about getting around Nashmau, then invite him to drink tea. Do not ask about the Automaton as this will end the scene and you'll have to do it over again.
  • When asked for your order, choose coffee. When asked which cup you want, choose the cup with an odd vapor.
  • Take the north exit from Nashmau (H-6) to Caedarva Mire.
  • Invisible and Sneak your way through Caedarva Mire. Beware of the Imps as they are true sight aggro. Chigoe and Qutrub/Idolater mobs aggro by sight and sound. Lamias aggro by sight. The rest pretty much aggro by sound.
  • Pick up a Lamian Fang Key at the eastern part of (I-7). A sound aggro Jnun will be near. Remember you can only get a Lamian Fang Key at this location once per tally. The swamp water will give you a random effect (flee, weighted, etc.). Zone into Arrapago Reef at (I-6).
  • You'll appear in Arrapago Reef at (I-11). You'll need sneak and invisible throughout this zone. Head northeast to (J-10). Use the Lamian Fang Key on the Iron Gate. Go straight north to (J-8) and exit out that Iron Gate. Then, make your way to (J-6) using the south fork when you're nearby.
  • You'll appear at (K-5) in Caedarva Mire. Beware of the Mosshorn (sight aggro ram) and Elder Treant (sound aggro). Near the middle of this hill, you'll find a ??? behind a tree (just a tree, not a treant). When the Mosshorn is looking away, drop invisible and click the ???.
  • Make sure you get invisible up ASAP when the scene ends. You'll have a brief window of non-aggro if the Mosshorn is nearby or looking at you. The quest is now complete, so use Warp.
Reward:
Puppetry Churidars.

Previous: The Wayward Automaton
Next: Puppetmaster Blues
Overview: Puppetmaster

Note: For some fun or curiosity, you can replay the Nashmau scenes after you've completed the quest. Talk to Gehuha at (G-9) on the 1st floor and choose the other options to see the results of various choices.

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