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Temenos - Western Tower

Created by Juhle. Last edited by Juhle, 2 years and 319 days ago. Viewed 1,554 times. #2
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West Temenos

Required Card: White Card
Winning Chip: Emerald Chip
Time Limit: 30 minutes

Come prepared with:

  • Poison Potion
  • Reraise Gorget/Earring

General Information on Temenos West

  • The portal will open after your first kill on each floor; so, technically, you only need to kill the 1 mob in order to progress to the next floor.
  • Each floor (except for the seventh) contains two guaranteed Armoury Crates; however, the "types" that drop are completely random. You have a chance of finding two of the following: a 15 minute time extension crate, a MP/HP/Ability restoration crate, or an items crate—you can not get duplicates (i.e. you can't get two time extensions on one floor). Armoury Crates drop randomly off mobs.
    • All of the "time" Armoury Crates are 15 minute extensions.
    • The gold item crates usually contain around 5-6 Ancient Beastcoins and 1 or 2 AF+1 materials.
    • If the HP/MP/Ability crate drops, we recommend using your two-hours immediately and try to clear out as many of the mobs as possible before opening it.
  • Opening one Armoury Crate will not hurt your chances of another dropping; you're guaranteed to get two crates (per floor) if you kill every mob.
  • Because it is not guaranteed which "type" of Armoury Crate you will get on each floor, there are instances where you may not get any time extensions. Unless you're farming for Ancient Beastcoins, we recommend killing as fast as possible until you get both chests to drop. Once you have opened both, sleep the surrounding mobs and quickly make your way to the next level.
  • All of our strategies are tailored for a party of 6-10 people, so certain floors may be easier or harder depending on your numbers.
  • None of this information is guaranteed to be 100% accurate.

West Temenos: First Floor

TW-F1
  • x9 Enhanced Tiger (Tiger)
There's nothing particularly "enhanced" about these tigers except that they spam their Roar ability, which is a Paralysis AoE (counter with Paralyna). Like all tigers, they are weak to Fire and Lightning, and resistant to Ice. Each tiger can drop a single Ancient Beastcoin and, initially, has an 18% chance of dropping an Armoury Crate; this percentage will increase with every mob you kill.

Most of them can be individually, safely pulled. However, there is a party of three near the end that unavoidably links, so you will need to have a couple of sleepers ready.

In order to trigger the portal to the next level, you only need to defeat one Enhanced Tiger; killing the first mob on each floor will open the portal to the next.


West Temenos: Second Floor

TW-F2
  • x9 Enhanced Mandragora (Mandragora)
Mandragora, no matter where you encounter them, are usually obnoxious. These are no exception. Most dangerous is their Sleep Flower ability, which can put your entire alliance to sleep. This is the entire reason you need to bring Poison Pots for this Limbus. If you're not interested in farming beastcoins, it is recommended to skip this floor entirely.

If you're determined to fight them, make sure that each of you has a Reraise II item handy. Each mandy can drop a single Ancient Beastcoin and, initially, has an 18% chance of dropping an Armoury Crate; this percentage will increase with every mob you kill. Like all Mandragora, these are weakest to Fire and Ice and Wind and most resistant to Lightning.

Most of them can be individually, safely pulled. However, there is a party of three before the Lv.3 portal that march, left to right, in a single-file line. While adorable to watch, they unavoidably link and are hard to keep slept. If you've already found both chests, it's advisable to sleep these three and run for the portal. If not, make sure you're poisoned, have your sleepers ready, and get set for a tough fight.

In order to trigger the portal to the next level, you only need to defeat one Enhanced Mandragora; killing the first mob on each floor will open the portal to the next.


West Temenos: Third Floor

TW-F3
  • x6 Enhanced Beetle (Beetle)
Like normal beetles, these are weak to Ice and Lightning. Aside from their Evasion Boost ability, there is nothing particularly dangerous about them. Each beetle can drop at least one Ancient Beastcoins and has an 33% chance of dropping an Armoury Crate; this percentage will increase with every mob you kill.

In order to trigger the portal to the next level, you only need to defeat one Enhanced Beetle; killing the first mob on each floor will open the portal to the next.


West Temenos: Fourth Floor

TW-F4
  • x9 Enhanced Lizard (Lizard)
Like normal lizards, these are weak to Ice and Wind. At this point in the game, everybody should be familiar with their Baleful Gaze ability (Petrify) and Brain Crush ability (Silence); Ninja tanks should always carry Echo Drops to counter this. Each lizard can drop at least one Ancient Beastcoins and has an 18% chance of dropping an Armoury Crate; this percentage will increase with every mob you kill.

In order to trigger the portal to the next level, you only need to defeat one Enhanced Lizard; killing the first mob on each floor will open the portal to the next.


West Temenos: Fifth Floor

TW-F5
  • x6 Enhanced Slime (Slime)
Yuck! Yuck! Yuck! Unless you have a manaburn-esque party in your alliance containing a group of 6 (or more) BLM, SMN, or RDM, we highly recommend that you skip this floor entirely.

Slimes are especially resilient against all types of physical damage. Also, lets not forget that their Fluid Spread AoE is particularily debilitating (it can halve your alliance's HP). They are weak to Fire and pretty much immune to Water. While there are only six of them on this floor, each one will eat up a good portion of your time. Take out one of them as quickly as you can and then sleep the rest and run for the portal. Each slime can drop at least 1-2 Ancient Beastcoins and has an 33% chance of dropping an Armoury Crate; this percentage will increase with every mob you kill.

Waste no time on this floor!

In order to trigger the portal to the next level, you only need to defeat one Enhanced Slime; killing the first mob on each floor will open the portal to the next.

Unless you're farming for Ancient Beastcoins, we recommend that you skip this floor entirely. Even if you are farming for coins, you should probably skip this floor entirely as it will eat up a lot of your time. However, with the right party setup (i.e. a lot of BLM), you might be able to manaburn the slimes quickly enough to make it worth your while.


West Temenos: Sixth Floor

TW-F6
  • x6 Enhanced Pugil (Pugil)
Like normal fish, these are weak to Ice and Lightning. Aside from their Screwdriver ability, there is nothing particularly dangerous about them. Each pugil can drop at least 1-2 Ancient Beastcoins and has an 33% chance of dropping an Armoury Crate; this percentage will increase with every mob you kill.

Most of them can be individually, safely pulled. However, there is a party of three near the end that unavoidably link, so you will need to have a couple of sleepers ready.

In order to trigger the portal to the next level, you only need to defeat one Enhanced Pugil; killing the first mob on each floor will open the portal to the next.


West Temenos: Seventh Floor

TW-F7
  • x6 Enhanced Vulture (Bird)
This is the final, boss floor of West Temenos. It contains only one item Armoury Crate that appears when you have defeated all six of the Enhanced Vultures.

If you haven't used them yet, it would be wise to use your Reraise II items at the beginning of this floor.

All six of the Enhanced Vultures will link upon the initial pull, so have your sleepers ready; you will be fighting all of them at once. We recommend using your two-hours immediately in order to clear out as many of the birds as fast as possible.

Like normal birds, these are weak to Ice and resistant against Wind. Aside from their Screwdriver ability, there is nothing particularly dangerous about them. Each bird can drop at least 1-2 Ancient Beastcoins.

In order to beat West Temenos and spawn the final Armoury Crate, you must defeat all six of the Enhanced Vultures. If you win, you will also be rewarded with an Emerald Chip.


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