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Enter the Talekeeper

Created by Naria. Last edited by Naria, 4 years and 73 days ago. Viewed 332 times. #3
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Checklist
  • Get mission.
  • Talk to Iron Eater (metalworks).
  • Talk to Gumbah (might be optional).
  • Talk to Drake Fang (not optional).
  • Touch ??? near entrance in Kuftal Tunnel.
  • Touch another ??? below first one and kill ghost NMs.
  • ??? again after battle (of course).
  • Talk to Drake Fang.
Strategy
You always want a Blm for these missions, or a Brd, I guess. Sleeping stuff helps a lot… An alliance of 12x 70s is more than sufficient for this mission. If you're careful you can likely get away with less.
Drake Fang is inside Zehrun Mines.
Anyway, after the talking, head to Kuftal Tunnel. Just inside there is a ??? by the edge of a roped-off cliff. Be careful because the haunts below can actually aggro you wben you're in the upper area. Once you've all "knocked the piece of wood off the edge" (cute eh?) head around below by hugging the left hand wall. Kill all the haunts you meet along the way because they'll link to the ghost NMs that you're going to spawn.
Note that there are two ??? down here. I don't know what the one on the right hand side is, but everyone I did this with said "don't touch it!"
Have someone tag the ??? which is directly under the cliff above to spawn 3 ghosts NMs. Kill them (look out for their AoE drain and curse abilities).
Naturally you have to make sure everyone touches the ??? after the battle for a very short cutscene.
Go back to Drake Fang for a final scene and Rank 9!

Icon-Comment Midnightjade, 145 days ago. Icon-Permalink

I just soloed this today as BST/NIN 75, and it turns out that you only have to kill one ghost to win. It can be any of the ghosts, doesn't have to be the big one. I pulled and killed Dervo's Ghost (small one), and that seemed to be fine.

The only important thing to note is that the ghost you are fighting must die after the other two have despawned. I have no idea why. :P Once it is dead, you can go check the ??? for a second time and get your CS.

Note that Holy Waters are a good idea for this fight - I forgot mine and had to run in slow motion back to the ??? to get my CS. Doh! :)

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